School S15 · F03
Spatial Computing
Interfaces that understand space, motion and intent.
Focused on the systems layer of spatial computing — SLAM, scene understanding, spatial anchors, shared spaces.
Learning outcomes
What graduates can do.
- 01Build apps with persistent spatial anchors
- 02Integrate SLAM, depth and scene understanding
- 03Design shared spatial multi-user experiences
- 04Ship on Vision Pro and Quest
Curriculum
8 courses.
Delivered as a portfolio-based sequence. Every course culminates in shipped work reviewed by working practitioners.
- 01Spatial Computing Foundations
- 02SLAM & Scene Understanding
- 03Spatial Anchors & Persistence
- 04ARKit, ARCore & MRTK
- 05Multi-User Spatial Sessions
- 063D Audio & Haptics
- 07Spatial Data & Analytics
- 08Capstone: Ship a Spatial Application
Tools & technologies
ARKitARCoreMRTKRealityKitUnity
Career tracks
- Spatial Engineer
- AR Product Engineer
- Spatial Interaction Designer
Featured programs
Flagship programs anchored in this school.
Other schools in this faculty